Source: David Marquardt Studios (Steam).IMPROVEMENT: Add a few variations to Destroy Target barrels and make them explode faster to reduce the feel of grind on these missions.IMPROVEMENT: Redesigned Boss 5 a bit to be snappier.IMPROVEMENT: Added warning visuals to traps.IMPROVEMENT: Made Kill Target enemies a bit more challenging.IMPROVEMENT: Added more variations to Sabotage Mission house.IMPROVEMENT: Generate harder missions if the player has survived for a long time.Regenerate all missions on every return and base it on the last two played missions to avoid too much repetition. IMPROVEMENT: Rewrite mission board generation to be more varied.BALANCE: Adjusted some prices in home base.
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